Wittenburgh

A ghost town along the west coast swamps of the Oakhurst Lake. Wittenburgh was most likely ravaged during the Inter – Dimensional Wars, and its overgrown ruins have since been infested with tribes of lizard men and swamp trolls. Though the town looks to have been built upon the shoreline, there are also 3 small nearby islands, upon one of which an 8 story stone tower stands.

It was the quest of the Paladin Carsomir to purify Wittenburgh of the infested evil, and reclaim it in the name of his order, Gorah. To prevent the destruction of the Tower and possibly the rest of the Wittenburgh ruins, Carsomir ‘volunteered’ himself to step into a mysterious magical wind generator that appeared to be overloading itself, thus encasing the energy buildup and stabilizing the device. It was his last wish that The Adventurers seek out The Order of Gorah to report to them what has befallen him and his comrades.

Wittenburgh

George/Michael world (hah!) izraefel